“A lot of the technology involves shaping of the aircraft, so that all these individual shockwaves that are generated from the disturbances get generated in a different fashion.” And as they travel to the ground, they come together to create a lot of pressure disturbance, which then your ears pick it up as a sonic boom,” Gautam Shah, Quesst’s manager for the community response phase, told Nextgov. “The main reason for the sonic boom is because at supersonic speed air can’t get out of the way fast enough, or before the airplane actually gets there, and so that generates all these shock waves generated off the airplane. A normal aircraft typically flies at approximately 550 mph, meaning that the new aircraft could enable people to travel to destinations in almost half the time.Ĭurrent aircraft traveling faster than Mach 1 creates a sonic boom-a loud, thunderous sound-the disruption from which has caused the FAA to ban commercial supersonic air travel over land. The X-59 will fly at 55,000 feet above Earth at Mach 1.4, the equivalent of 925 miles per hour. The X-59, a 99.7 foot long aircraft with a 29.5 foot wingspan, is currently being built by NASA and Lockheed Martin to fly faster than the speed of sound-known as Mach 1. cities, collecting data from those communities to see how loud people thought the sound was and sharing this information with FAA and international regulators. The mission has two goals: design and build NASA’s X-59 research aircraft with technology to reduce the sound of the sonic boom, and then fly the aircraft over a few U.S. If I've missed anything, got something wrong or you have different ideas I'm keen to hear it.After 50 years of the Federal Aviation Administration banning commercial supersonic travel over land, NASA is trying to make this type of flight possible with its Quesst mission, which will gather data to hopefully prove a reduction in the intensity of sound that reaches the ground. I'm interested to see where Traffic Global goes (I've not yet tried it) given it has the same author as the X-Plane default ATC. or if the X-Plane AI plane system got more realistic traffic and used lower 3D fidelity models and flight model to allow more planes. Looking at this table of options the holy grail for me would be if World Traffic 3 let you hear the other planes being controlled and worked on the ergonomics and complexity of ATC. PilotEdge is available reliably for a particularly part of the world but costs quite a bit and may be more intimidating for new users? In any case a lot of people would like a realistic offline option. Obviously VATSIM exists and is a great option for the best realism, but is also not always available. World Traffic 3 offers realistic traffic, a quite basic ATC but you can't hear the other planes on radio. Default X-Plane AI planes with default ATC is quite good for GA flying in that all the planes converse with ATC, but the traffic is not hugely realistic. The most important criteria for me are realism of the traffic, whether the traffic and user are both controlled by an ATC and whether I can hear what the traffic are doing on the radio. I've been looking at the ATC / traffic options for X-Plane 12. This is targeted at re-selling and guerilla marketing. You may, however, promote your own creations, videos and addons. No advertisements without consent of the moderation team. ![]() Subsequent violations may result in a ban. Comments links must be explicitly marked as NSFW click through.Īny users posting affiliate links or monetized content will be given a warning. Violations will be reported to admins.Īdding NSFW to this. All users must abide by Reddit's code of conduct. Discussion and criticism are encouraged, but please keep it civil. We're here to discuss a simulator we all enjoy. Multiple offenses will result in a ban.Ībusive or harassing behavior is not tolerated No reselling accounts, giftcards, or serial numbers. There are subs for that, this is not the place. If you'd like to discuss other sims you may want to check out /r/flightsim. This sub is not affiliated with Laminar Research or Austin Meyer and is maintained by volunteer fans of the flight sim software community.
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